October 2009 Archives by thread
Starting: Thu Oct 1 11:25:13 PDT 2009
Ending: Sat Oct 31 12:45:18 PDT 2009
Messages: 387
- [L4Dmapper] nav errors want me dead
glen huey
- [L4Dmapper] Customizing Crescendo Events
Barry Cohen
- [L4Dmapper] Boss Infected Spawning (Tanks & Witches)
Churrasco .
- [L4Dmapper] New models from Crash Course
Eric Dixon
- [L4Dmapper] Custom Soundscripts (Revisited)
Todd frisk
- [L4Dmapper] Just *how* compatable will our L4D maps be with L4D2 ?
Patrick Shelley
- [L4Dmapper] Custom Soundscripts (Revisited)
RTF
- [L4Dmapper] I'm crying - please help me!!!
Patrick Shelley
- [L4Dmapper] NODRAW brushes in models
Barry Cohen
- [L4Dmapper] NODRAW brushes in models
Barry Cohen
- [L4Dmapper] NODRAW brushes in models
Barry Cohen
- [L4Dmapper] I'm crying - please help me!!!
Patrick Shelley
- [L4Dmapper] L4D1 reverse expansion, L4D2 base
Major Johnson
- [L4Dmapper] L4D1 reverse expansion, L4D2 base
Andrew Byro
- [L4Dmapper] I'm crying - please help me!!!
Major Johnson
- [L4Dmapper] L4D1 reverse expansion, L4D2 base
Andrew Byro
- [L4Dmapper] L4D1 reverse expansion, L4D2 base
Andrew Byro
- [L4Dmapper] fall damage
Barry Cohen
- [L4Dmapper] fall damage
Barry Cohen
- [L4Dmapper] Creating an extra vocalize (I guess it was too good to be true)
Cosmic Man
- [L4Dmapper] Area too big for a lightmap
Patrick Shelley
- [L4Dmapper] Area too big for a lightmap
Barry Cohen
- [L4Dmapper] skybox rendering other side of map
glen huey
- [L4Dmapper] Area too big for a lightmap
Barry Cohen
- [L4Dmapper] Hammer Model Browser Problems
Patrick Shelley
- [L4Dmapper] Good Job Joe!!
Matthew Therault
- [L4Dmapper] Google sketchup plugin files
nignag360
- [L4Dmapper] how do you guys stay focused
glen huey
- [L4Dmapper] Prevent units having decimals
Patrick Shelley
- [L4Dmapper] how do you guys stay focused
Barry Cohen
- [L4Dmapper] Map Optimisation.... "Lets have a go at it"
Patrick Shelley
- [L4Dmapper] vrad_launcher error: can't load vrad_dll.dll
Barry Cohen
- [L4Dmapper] vrad_launcher error: can't load vrad_dll.dll
Barry Cohen
- [L4Dmapper] Does the L4D SDK works with Windows 7 ?
Nicolas 'NykO18' Grevet
- [L4Dmapper] Brush edges not aligning despite being on grid...
Eric Dixon
- [L4Dmapper] vrad_launcher error: can't load vrad_dll.dll
Barry Cohen
- [L4Dmapper] Brush edges not aligning despite being on grid...
Barry Cohen
- [L4Dmapper] env_beam and env_laser bugs
Robert Riter
- [L4Dmapper] Question about level transitions and safe room angles
Nicolas 'NykO18' Grevet
- [L4Dmapper] Fly Gabe campaign
Joe W-A
- [L4Dmapper] Silent Fear - Released
Adam Sierra
- [L4Dmapper] single level campaign
glen huey
- [L4Dmapper] Windows 7 64 bit?
glen huey
- [L4Dmapper] cables and rods
Dan Collings
- [L4Dmapper] The navigation mesh was built using a different version of this map
Nicolas 'NykO18' Grevet
- [L4Dmapper] crashing while editing nav mesh
Dan Collings
- [L4Dmapper] L4Dmapper Digest, Vol 9, Issue 58
Barry Cohen
- [L4Dmapper] Decompiling c5m1_waterfront
Patrick Shelley
- [L4Dmapper] custom models not showing texture
glen huey
- [L4Dmapper] warning - face vectors parallel to face normal. bad lighting will be produced
Nicolas 'NykO18' Grevet
- [L4Dmapper] Question about hl2 maps in l4d
William Daly
- [L4Dmapper] L4Dmapper Digest, Vol 9, Issue 64
Barry Cohen
- [L4Dmapper] Question about hl2 maps in l4d
Andrew Byro
- [L4Dmapper] L4Dmapper Digest, Vol 9, Issue 64
Barry Cohen
- [L4Dmapper] L4Dmapper Digest, Vol 9, Issue 64
Barry Cohen
- [L4Dmapper] Urgent Help Needed. Dead Before Dawn Release Today
Stephan Botha
Last message date:
Sat Oct 31 12:45:18 PDT 2009
Archived on: Sat Oct 31 12:45:24 PDT 2009
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